Vector kinematics
Objective. Differentiate vector position to analyse motion.
- 1. Learn
- 2. Worked example
- 3. Practice
- 4. Feedback
- 5. Continue
Learn: the key idea
Vector kinematics describes motion using a position vector r(t) that depends on time, with velocity v(t) = dr/dt and acceleration a(t) = dv/dt found by differentiating each component separately. Given r(t) = (t², 3t), velocity is v(t) = (2t, 3) and acceleration is a(t) = (2, 0), showing constant acceleration in the x-direction only. Speed is the magnitude |v(t)|, while direction is given by the unit vector v/|v|. This component-wise approach extends naturally to three dimensions for projectile or orbital motion.
Worked example
A particle has position vector r(t) = (t³, 2t) for vector kinematics. Find its acceleration vector at t = 2.
- 1Velocity: v(t) = (3t², 2)
- 2Acceleration: a(t) = (6t, 0)
- 3Substitute t=2: a(2) = (12, 0)
- 4State final vector: a(2) = (12, 0)
Answer: (12, 0)
Concept mastery
Based on your past attempts at this lesson — the question types to practise again come first.
Complete a practice set to see your concept breakdown here.
Practice
Practice happens on its own screen, one question at a time. Answers stay hidden until you submit yours, and you can stop and pick up at the same question later.
Start practisingCommon mistake. Computing speed by adding the magnitudes of velocity components instead of using Pythagoras; for v=(3,4), speed is √(3²+4²)=5, not 3+4=7.
Your progress
Tick each step as you finish it. Your exact reading position is saved automatically, so Continue drops you back on the same line.
0 of 5 steps complete
Your place saves automatically as you read.